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Overview
IncrediBuild's Visual Studio Agent distributes C/C++ compilation tasks across machines in the local network,
cutting down C/C++ project build time by up to 90%. Fully integrated with the Visual Studio environment, it does not require
any changes to source or project files and is effective immediately upon installation.
When used in conjunction with the XGE Interfaces extension package, IncrediBuild also
distributes execution of custom build steps, build events and custom build rules in Visual Studio projects.
It is important to note that IncrediBuild does not replace the standard Visual Studio compiler. Instead, it runs
the standard compiler through the Xoreax Grid Engine (XGE). This means that the
compiler is executed in a special Virtual Environment which fully emulates the initiating
machine's environment and file system, ensuring that files created on remote machines will retain compatibility with the initiating
machine. For more information on XGE's Virtual Environment see this section.
IDE Integration
Once installed, An "IncrediBuild" toolbar and menu appear in the Microsoft Visual Studio development environment, offering
IncrediBuild's enhanced Build, Rebuild, Batch Build and Clean operations. Build progress and results are displayed
in the Build Monitor, an improved version of VC's standard output window.
VC's standard build operations are left unchanged and can still be used at any time.
Supported IDEs:
- MS Visual Studio 6.0
- MS Visual Studio .NET
- MS Visual Studio 2005
- MS eMbedded Visual C++ 4.0
Additional Supported Compilers:
- Intel C++ Compiler for Windows (versions 7.0-9.1)
- MS eMbedded Visual C++ 4.0
- MS Xbox 360 XDK
Command Line Interface
In addition to IDE integration, IncrediBuild also exposes its functionality through a strong command line interface.
Easily called from any script or makefile, this tool makes integration with existing build systems easy.
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