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Nov' 4, 2002
From: Dan Higgins, AI Programmer at Stainless Steel Studios
"My co-workers and I wondered for a long time when the PC world would catch
up to the Unix world and allow for compile farms to speed up our compile
times. Luckily for us, IncrediBuild was just the product we were hoping for!
Our company writes RTS games, and our RTS technology has taken years to
engineer. The code for our game engine is now very long and it used to take
so long to do a full compile that I would dread bug fixes that would require
a header change since it would eat up a lot of my time.
Enter IncrediBuild, stage left.
"I don't believe it", is something I found myself thinking a lot when I
first started using IncrediBuild. I kept waiting for it to break, or have
some show-stopper bugs to force us back to the normal torturous build times,
but I've been delighted to find my fears were never realized. Prior to
using IncrediBuild, our build times were in the ballpark of an hour and a
half. With IncrediBuild, our build times are now 10-20 minutes long, which
barely gives me time to stretch and get a drink!
IncrediBuild is a tool that I expect will soon be in virtually every
development house. It should be an 'essential' purchase for any company
whose builds take more than 20 minutes. Now that I've used it, I couldn't
go back to the old way.
Best of all, shorter compile times mean more programming time for our games,
which in turn means more exciting features for our AAA products. Now that's
something that programmers, designers, and our games fans can be very happy
about!"
Thanks!
Dan Higgins
Stainless Steel Studios' first product, Empire Earth, was rated GameSpy's PC Game of the year.
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